PM3.02 - Donkey Kong - Subaction - ItemShoot_2

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Stats

IASA: None
Subaction Index: 0x161

Scripts

Main

  1. AsyncWait(8.0)
  2. BeamSwordTrail { unk: 0 }
  3. BoolVariableSetTrue { variable: RandomAccessBool(EnableGlide) }
  4. SyncWait(1.0)
  5. BeamSwordTrail { unk: 1 }

GFX

    SFX

      Other